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tb thresholdStretch mix 1.0

Variation of thresholdStretch effect.

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tb superSmear 1.0

Another variation of the thresholdStretch effect. X and Y positions of 2 points determines which pixels are stretched/smeared.

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tb XYPixellate 1.0

Pixellation effect, with seperate controls for X and Y size of pixel blocks.

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tb metaImage 1.1 (Tiger)

Pixellation-type effect. Recreates the image from tiny copies of itself. Now updated with extra controls and a better scaling behaviour. For MacOS X 10.4 (Tiger) systems.

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tb metaImage 1.2 (Leopard)

MacOS X 10.5 (Leopard) version of metaImage. See notes for Tiger version below.

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tb chromaZoom 1.0 (Tiger Version)

Independent zoom for Red, Green and Blue channels, and master zoom control. Inspired by Vade's chromatic aberration fragment shader.

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tb easyStatic 1.0

Creates random 'static-like' image.

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tb circleWipe 1.0

Circle-wipe transition.

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tb blurPixellate 1.0

Minor variation on XYPixellate. Pixellation effect with separate controls for vertical and horizontal pixellation, and additional vertical and horizontal blurring effect. Designed and tested in OS X...

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tb Desaxismundi Maths Surfaces 1.0.3

55 3D Mathematical surfaces in one qcClip. UPDATED: Now with additive blend mode option (works best with darker colours).  

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tb sphericalHarmonics 1.0

Creates 3D mesh from Spherical Harmonics formula. Simple lighting.

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Tracer (all hues)

Modified version of Tracer QC found in OS X.  The Hue parameter can now be set to values between 0 and 360.  Other values remain unchanged: wet/dry; pace.

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Springy Plugin

A qcPlugin (place in VDMX/Plugins folder), which accepts a datasource as input, as well as spring stiffness and damping, and returns a smoothed datasource simulating a damped spring between the current...

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tb_sphericalHarmonics 1.02

Updated version of tb_sphericalHarmonics 1.0.See post herehttp://machinesdontcare.wordpress.com/2008/04/02/tb_sphericalharmonics-1...for more info.Leopard-onlyUPDATED: Should now work on ATI and NVIDIA...

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tb_superShape2D GLSL 1.0

QC/GLSL implementation of Johan Geilis' 2D Supershape equation.Converted from code on Paul Bourke's websitehttp://local.wasp.uwa.edu.au/~pbourke/surfaces_curves/supershape/Creates all kinds of 2D...

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tb gradDistort 1.0.2

Throwaway 2D distortion/mirror effect. Might respond nicely to audio levels. Seehttp://machinesdontcare.wordpress.com/2008/05/09/a-throwaway-distortion-... for more info.

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tb slideTile 1.0.1

Divides input image up into tiles, and moves them around, either randomly, or based on the brightness of the pixel at the centre of each tile. Creates a wide range of glitchy effects, from...

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tb xyMixPixellate

Another in a seemingly endless series of minor variations on the pixellation/glitch theme. In this version, the image is divided into tiles of variable size. Each tile can be 'zoomed' until it becomes...

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rgb wet/dry

simple rgb wet/dry faders

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Targeting crosshairs

A crosshairs appears over the video, and searches the screen. Pressing the button 'locks' the crosshairs in place. Works great with a live camera input from the crowd. Offers both mouse control and...

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HID to MIDI control example

this is not so much a QC-ciip but an example to coding illiterates (of which i'm a proud member) of just how easy it is to start using joysticks, PS2-pads, steering wheels, whatever in VDMX. I have...

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Tunnel

Takes the clip or image playing in the layer and makes a neverending tunnel out of it. Also has an optional text input. Tested on VDMX 0.7.1.6, and Leopard only. Now also with functioning text...

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3D Text

This is a qcTextSource (place in qcTextSources folder) that applies the old After Effects trick of using lotsa copies of a layer on the z-axis to make it appear 3D.

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tb Tunnel

Tunnel effect, taking a different approach to goto10's version, below.Lots of controls.

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msa Quad Mask

Allows you to create a four point (doesn't have to be rectangular) mask. See http://www.memo.tv/projection_mapping_quad_warping_with_quartz_composer_... for demo and more info.

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msa Quad Warp

Allow 4 corner pinning / quad warping to allow projection mapping onto surfaces. See http://www.memo.tv/projection_mapping_quad_warping_with_quartz_composer_... for more info and demo

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3D Ribbon

A neverending ribbon twists its way through 3D space. Based on the VertexNoise.qtz patch from the GLSL examples in the Dev Tools Mad props go to Mr Monkeypresso for the idea. And of course to Philip...

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RGB Channel Offset

A simple Core Image kernel based effect, that allows for offsetting the R, G and B channels of an image on the x and y axis. Probably quite similar to Memo's version from way back in the day, but I...

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2 layer mover

just 2 sprites moving endles from left to right. 

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Colour Grid

A grid of 2D cubes that all take their colour from the centre cube.http://robmac.net 

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